Your Charge ability is now usable while in combat and in all stances, and the cooldown of your Charge is reduced by 2 sec. Following a Charge, your next Slam or Mortal Strike has an additional 25% chance to critically hit if used within 10 sec. However, Charge and Intercept now share a cooldown.
Effect #1Apply Aura: Unknown aura #262 (1)
Effect #2Apply Aura: Unknown aura #275 (7)
Effect #3Apply Aura: Add Flat Modifier (11)